Week 2

Week 2: PlayTalk Rejected, New Office & £260 Revenue

PlayTalk got rejected by Apple, but I found my perfect workspace and kept the momentum going.

June 14, 2025
3 min read
Week 2: PlayTalk Rejected, New Office & £260 Revenue

📱 PlayTalk Submitted… and Rejected This week I submitted PlayTalk, my first app—built for live sports commentary—to the Apple App Store. It felt like a major step forward.

Then came the response:

❌ Rejected. Not the outcome I hoped for, but not unexpected either. Apple flagged a few areas that need improvement—mainly around user onboarding and UI polish. I'm already working on the fixes and plan to re-submit early next week. This is just a speed bump, not a stop sign.

🏢 Found My New Work Spot On the bright side, I locked in a small office inside an old warehouse—exactly the kind of gritty, no-frills space I need to focus and build. It's quiet, a little rough around the edges, but perfect for this chapter of my life. No distractions. Just deep work.

It already feels like a game-changer.

📈 Weekly Income: £260 This week I earned £260. A bit less than last week, but still steady. I'm not focused on explosive income yet—I'm laying the foundation for it. Every pound right now is being reinvested into software, office space, and upcoming launches.

🛠 What's Next Finalize PlayTalk fixes and re-submit to Apple Begin groundwork for App #2 Set up a proper workflow in the new office to maximize productivity This week tested my patience—but also gave me fuel. A rejected app, a new workspace, and another step forward on this 12-month mission.

Two weeks down. 50 to go.

Let's keep building.